<?php

return array(

array(
    'id'=>140101,
    'name'=>'藤蔓鞭',
    'succRatio'=>100,
    'mp'=>'6+2*$skillLevel',    
    'effects'=>array(
        instruct('enemy','hp','change','-$self->dexterity*$skillLevel'),
    ),
),

array(
    'id'=>140102,
    'name'=>'种子机枪',
    'succRatio'=>100,
    'mp'=>'6+4*$skillLevel',    
    'effects'=>array(
        instruct('enemy','hp','change','-$self->dexterity*$skillLevel*1.4'),
    ),
),

array(
    'id'=>140103,
    'name'=>'飞叶斩',
    'succRatio'=>100,
    'mp'=>'8+4*$skillLevel',    
    'effects'=>array(
        instruct('enemy','hp','change','-$self->dexterity*$skillLevel*1.6'),
    ),
),

array(
    'id'=>140104,
    'name'=>'八叶斩',
    'succRatio'=>100,
    'mp'=>'8+6*$skillLevel',    
    'effects'=>array(
        instruct('enemy','hp','change','-($self->dexterity*$skillLevel+$self->attack)'),
    ),
),

array(
    'id'=>140201,
    'name'=>'花瓣舞',
    'succRatio'=>80,
    'mp'=>'10+8*$skillLevel',    
    'effects'=>array(
        instruct('enemy','hp','change','-($self->dexterity+$self->spirit)*$skillLevel'),
        toTorpid('enemy', 3),
    ),
),

array(
    'id'=>140202,
    'name'=>'催眠粉',
    'succRatio'=>80,
    'mp'=>'10+8*$skillLevel',    
    'effects'=>array(
        instruct('enemy','hp','change','-($self->dexterity+$self->spirit)*$skillLevel'),
        toSleep('enemy', 3),
    ),
),

array(
    'id'=>140203,
    'name'=>'毒针',
    'succRatio'=>80,
    'mp'=>'10+15*$skillLevel',    
    'effects'=>array(
        toPoisoned('enemy', '($self->dexterity+$self->spirit)*$skillLevel', 3),
    ),
),

array(
    'id'=>140204,
    'name'=>'迷幻蘑菇',
    'succRatio'=>80,
    'mp'=>'10+8*$skillLevel',    
    'effects'=>array(
        instruct('enemy','hp','change','-($self->dexterity+$self->spirit)*$skillLevel'),
        toFrightened('enemy', 3),
    ),
),

array(
    'id'=>140205,
    'name'=>'芳香',
    'succRatio'=>80,
    'mp'=>'10+8*$skillLevel',    
    'effects'=>array(
        instruct('enemy','hp','change','-($self->dexterity+$self->spirit)*$skillLevel'),
        toStiff('enemy', 3),
    ),
),

array(
    'id'=>140301,
    'name'=>'百万威力吸收',
    'succRatio'=>70,
    'mp'=>'10+16*$skillLevel',    
    'effects'=>array(
        toLightShield('self', 2),
    ),
),

array(
    'id'=>140302,
    'name'=>'亿万威力吸收',
    'succRatio'=>70,
    'mp'=>'10+16*$skillLevel',    
    'effects'=>array(
        toLightShield('self', 4),
    ),
),

);

?>